Shaman (Xamã)

A support class that specializes in providing a mix of healing and utility spells. They are known for their versatility and ability to adapt to different situations.

STRENGTH

STAMINA

INTELLIGENCE

WISDOM

HIT

EVASION

CRITICAL

HP

MP

Class Change

To become a Shaman, you must be level 40. Start the quest by talking to the Nice in Riphean Ruins.

Shaman Artwork

Orb: One-Handed

Activate CP

LevelDescription
1CP will be recharged when it is under combat mode or Subordination of Darkness skills, Recharged CP will be consumed by using Instant Heal, Whip of Darkness, and Fear skill or resealed from combat mode.

Vigor

LevelDescription
1This is a passive skill that raises stats after 1st advancement.

Sphere of Light

LevelDescription
1Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +26 magical.
2Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +52 magical.
3Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +84 magical.
4Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +117 magical.
5Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +150 magical.
6Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +182 magical.
7Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +215 magical.
8Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +248 magical.
9Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +280 magical.
10Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +319 magical.
11Attacks enemy with increased critical damage by 170%, and 37% magical. Bonus damage +358 magical.

Curse of Light

LevelDescription
1Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +89 magical. Damage is done over 8 sec.
2Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +130 magical. Damage is done over 8 sec.
3Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +171 magical. Damage is done over 8 sec.
4Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +212 magical. Damage is done over 8 sec.
5Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +252 magical. Damage is done over 8 sec.
6Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +293 magical. Damage is done over 8 sec.
7Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +334 magical. Damage is done over 8 sec.
8Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +375 magical. Damage is done over 8 sec.
9Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +416 magical. Damage is done over 8 sec.
10Attacks enemy with increased critical damage by 150%, and 40% magical. Bonus damage +456 magical. Damage is done over 8 sec.

Curse of Darkness

LevelDescription
1Attacks enemy with increased critical damage by 150%, and 30% magical. Bonus damage +122 magical. Damage is done over 6 sec.
2Attacks enemy with increased critical damage by 150%, and 30% magical. Bonus damage +159 magical. Damage is done over 6 sec.
3Attacks enemy with increased critical damage by 150%, and 30% magical. Bonus damage +195 magical. Damage is done over 6 sec.
4Attacks enemy with increased critical damage by 150%, and 30% magical. Bonus damage +232 magical. Damage is done over 6 sec.
5Attacks enemy with increased critical damage by 150%, and 30% magical. Bonus damage +260 magical. Damage is done over 6 sec.
6Attacks enemy with increased critical damage by 150%, and 30% magical. Bonus damage +305 magical. Damage is done over 6 sec.
7Attacks enemy with increased critical damage by 150%, and 30% magical. Bonus damage +342 magical. Damage is done over 6 sec.

Beginning Level Heal

LevelDescription
1Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +37 magical.
2Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +47 magical.
3Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +57 magical.
4Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +67 magical.
5Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +77 magical.
6Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +87 magical.
7Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +97 magical.
8Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +107 magical.
9Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +117 magical.
10Attacks enemy with increased healing damage by 150%, and 11% magical. Bonus healing +127 magical.

Beginning Level Recovery

LevelDescription
1Attacks enemy with increased healing damage by 150%, and 15% magical. Bonus healing +69 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
2Attacks enemy with increased healing damage by 150%, and 15% magical. Bonus healing +83 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
3Attacks enemy with increased healing damage by 150%, and 15% magical. Bonus healing +96 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
4Attacks enemy with increased healing damage by 150%, and 15% magical. Bonus healing +109 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
5Attacks enemy with increased healing damage by 150%, and 15% magical. Bonus healing +123 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
6Attacks enemy with increased healing damage by 150%, and 15% magical. Bonus healing +141 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
7Attacks enemy with increased healing damage by 150%, and 15% magical. Bonus healing +159 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.

Protective Barrier

LevelDescription
1Create a barrier on the target that absorbs damage equal to 16% + 132 Magical Attack for 60 sec. Movement Speed will be increased by 30% for 5 sec when the HP of the barrier is depleted.
2Create a barrier on the target that absorbs damage equal to 16% + 243 Magical Attack for 60 sec. Movement Speed will be increased by 30% for 5 sec when the HP of the barrier is depleted.
3Create a barrier on the target that absorbs damage equal to 16% + 357 Magical Attack for 60 sec. Movement Speed will be increased by 30% for 5 sec when the HP of the barrier is depleted.
4Create a barrier on the target that absorbs damage equal to 16% + 468 Magical Attack for 60 sec. Movement Speed will be increased by 30% for 5 sec when the HP of the barrier is depleted.
5Create a barrier on the target that absorbs damage equal to 16% + 582 Magical Attack for 60 sec. Movement Speed will be increased by 30% for 5 sec when the HP of the barrier is depleted.

Fear

LevelDescription
1Makes the target within 6m cannot do anything for 4 sec because of fear.
2Makes the target (Maximum of 2) within 6m cannot do anything for 4 sec because of fear. Curse of Darkness can be added of 2 CPs are used. This increases damage by 10% for 10 sec.
3Makes the target (Maximum of 3) within 6m cannot do anything for 4 sec because of fear. Curse of Darkness can be added of 2 CPs are used. This increases damage by 10% for 10 sec.
4Makes the target (Maximum of 4) within 6m cannot do anything for 4 sec because of fear. Curse of Darkness can be added of 2 CPs are used. This increases damage by 10% for 10 sec.

Corruption

LevelDescription
1Attacks enemy with increased healing damage by 150%, and 35% magical. Bonus healing +199 magical. Damage is done over 8 sec.
2Attacks enemy with increased healing damage by 150%, and 35% magical. Bonus healing +242 magical. Damage is done over 8 sec.
3Attacks enemy with increased healing damage by 150%, and 35% magical. Bonus healing +285 magical. Damage is done over 8 sec.
4Attacks enemy with increased healing damage by 150%, and 35% magical. Bonus healing +328 magical. Damage is done over 8 sec.
5Attacks enemy with increased healing damage by 150%, and 35% magical. Bonus healing +371 magical. Damage is done over 8 sec.
6Attacks enemy with increased healing damage by 150%, and 35% magical. Bonus healing +414 magical. Damage is done over 8 sec.

Whip of Darkness

LevelDescription
1Attacks enemy with increased critical damage by 150%, and 44% magical. Bonus damage +300 magical. Damage is done over 5 sec.
By using 1 CP to decrease the target’s Movement Speed by 10%.
By using 2 CP to decrease the target’s Movement Speed by 15%.
By using 3 CP to decrease the target’s Movement Speed by 20%.
By using 4 CP to decrease the target’s Movement Speed by 25%.
By using 5 CP to decrease the target’s Movement Speed by 30%.
2Attacks enemy with increased critical damage by 150%, and 44% magical. Bonus damage +355 magical. Damage is done over 5 sec.
By using 1 CP to decrease the target’s Movement Speed by 10%.
By using 2 CP to decrease the target’s Movement Speed by 15%.
By using 3 CP to decrease the target’s Movement Speed by 20%.
By using 4 CP to decrease the target’s Movement Speed by 25%.
By using 5 CP to decrease the target’s Movement Speed by 30%.
3Attacks enemy with increased critical damage by 150%, and 44% magical. Bonus damage +410 magical. Damage is done over 5 sec.
By using 1 CP to decrease the target’s Movement Speed by 10%.
By using 2 CP to decrease the target’s Movement Speed by 15%.
By using 3 CP to decrease the target’s Movement Speed by 20%.
By using 4 CP to decrease the target’s Movement Speed by 25%.
By using 5 CP to decrease the target’s Movement Speed by 30%.
4Attacks enemy with increased critical damage by 150%, and 44% magical. Bonus damage +465 magical. Damage is done over 5 sec.
By using 1 CP to decrease the target’s Movement Speed by 10%.
By using 2 CP to decrease the target’s Movement Speed by 15%.
By using 3 CP to decrease the target’s Movement Speed by 20%.
By using 4 CP to decrease the target’s Movement Speed by 25%.
By using 5 CP to decrease the target’s Movement Speed by 30%.
5Attacks enemy with increased critical damage by 150%, and 44% magical. Bonus damage +520 magical. Damage is done over 5 sec.
By using 1 CP to decrease the target’s Movement Speed by 10%.
By using 2 CP to decrease the target’s Movement Speed by 15%.
By using 3 CP to decrease the target’s Movement Speed by 20%.
By using 4 CP to decrease the target’s Movement Speed by 25%.
By using 5 CP to decrease the target’s Movement Speed by 30%.

Intermediate Level Heal

LevelDescription
1Attacks enemy with increased critical healing by 150%, and 19% magical. Bonus healing +109 magical.
2Attacks enemy with increased critical healing by 150%, and 19% magical. Bonus healing +128 magical.
3Attacks enemy with increased critical healing by 150%, and 19% magical. Bonus healing +148 magical.
4Attacks enemy with increased critical healing by 150%, and 19% magical. Bonus healing +170 magical.
5Attacks enemy with increased critical healing by 150%, and 19% magical. Bonus healing +193 magical.

Intermediate Level Recovery

LevelDescription
1Attacks enemy with increased critical healing by 150%, and 26% magical. Bonus healing +252 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
2Attacks enemy with increased critical healing by 150%, and 26% magical. Bonus healing +292 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
3Attacks enemy with increased critical healing by 150%, and 26% magical. Bonus healing +334 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
4Attacks enemy with increased critical healing by 150%, and 26% magical. Bonus healing +375 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.
5Attacks enemy with increased critical healing by 150%, and 26% magical. Bonus healing +415 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power.

Upper Level Heal

LevelDescription
1Attacks enemy with increased critical healing by 150%, and 29% magical. Bonus healing +241 magical.
2Attacks enemy with increased critical healing by 150%, and 29% magical. Bonus healing +286 magical.
3Attacks enemy with increased critical healing by 150%, and 29% magical. Bonus healing +331 magical.

Instant Heal

LevelDescription
1Attacks enemy with increased critical healing by 150%, and 22% magical. Bonus healing +188 magical. Consume 5 CP to increase target’s Defense by 50% for 3 sec.
2Attacks enemy with increased critical healing by 150%, and 22% magical. Bonus healing +221 magical. Consume 5 CP to increase target’s Defense by 50% for 3 sec.

Subordination of Darkness

LevelDescription
1This can change phase. While you are subordination to the Darkness heal affiliated Magical effect will be decreased by 30%, and dark affiliated magical effect will be increased by 43%. 5 CP will be recharged.

Light of Life

LevelDescription
1Increases the HP of the target within 18m with amount of 100 for 30 min.
2Increases the HP of the target within 18m with amount of 200 for 30 min.
3Increases the HP of the target within 18m with amount of 300 for 30 min.
4Increases the HP of the target within 18m with amount of 400 for 30 min.

Light of Magical Power

LevelDescription
1Increases the target’s Mana with amount of 75.
2Increases the target’s Mana with amount of 150.
3Increases the target’s Mana with amount of 225.
4Increases the target’s Mana with amount of 300.

Holy Shield

LevelDescription
1Increases Physical Defense by 4%, and Magical Defense by 5% for 30 min. Decreases Accuracy by 5% of the target who damages you with chance of 20% for 5 sec, everytime you get damages.
2Increases Physical Defense by 7%, and Magical Defense by 10% for 30 min. Decreases Accuracy by 5% of the target who damages you with chance of 20% for 5 sec, everytime you get damages.
3Increases Physical Defense by 10%, and Magical Defense by 15% for 30 min. Decreases Accuracy by 5% of the target who damages you with chance of 20% for 5 sec, everytime you get damages.

Revival

LevelDescription
1Revives the target within 18m. Cannot be used during combat.

Petrifaction

LevelDescription
1Decreases the damage by 90% for 6 sec with Petrifaction. Petrifaction can recover Mana by 65%. If your HP turns into 0 while you are under Petrifaction, can damage nearby with amount of 876 (+0.99MA). (Maximum to 6 players).

Protection of Darkness

LevelDescription
1You can use Subordination of Darkness immediately for 4 sec.

Orb Mastery

LevelDescription
1Increases Magical Attack with amount of 66.
2Increases Magical Attack with amount of 132.
3Increases Magical Attack with amount of 198.
4Increases Magical Attack with amount of 264.
5Increases Magical Attack with amount of 330.
6Increases Magical Attack with amount of 396.
7Increases Magical Attack with amount of 462.
8Increases Magical Attack with amount of 528.

Robe Mastery

LevelDescription
1Increases Physical Defense with amount of 20, and Magical Defense with amount of 40.
2Increases Physical Defense with amount of 40, and Magical Defense with amount of 80.
3Increases Physical Defense with amount of 60, and Magical Defense with amount of 120.
4Increases Physical Defense with amount of 80, and Magical Defense with amount of 160.
5Increases Physical Defense with amount of 100, and Magical Defense with amount of 200.
6Increases Physical Defense with amount of 120, and Magical Defense with amount of 240.
7Increases Physical Defense with amount of 140, and Magical Defense with amount of 280.
8Increases Physical Defense with amount of 160, and Magical Defense with amount of 320.

Magical Power Mastery

LevelDescription
1Increases Mana by 7%.
2Increases Mana by 14%.
3Increases Mana by 21%.

Collect Magical Power

LevelDescription
1Recovers Mana 3% with normal attack.

Transparentize

LevelDescription
1Decreases Aggro.

Vampire

LevelDescription
1Absorb 20% of damage to the target.

Party Heal

LevelDescription
1Recovers HP of the target within 18m and my party members within 6m with amount of 109 (+0.11MA). (Maximum 5 targets).

Tree Of Life

LevelDescription
1Becomes Tree of Life. Decreases damages by 50%, and Movement Speed by 0%. Unable to use magic during the effect. Recovers HP of my party members within 8m with amount of 77 (0.7MA). (Maximum 2 targets). Buffs your party members with certain rate.

Virtue and Vice

LevelDescription
1Allies within 17m will be recovered and enemies will be put under a curse of bleeding.