Mages are among the most powerful and enigmatic heroes in any fantasy world. These individuals possess an almost limitless supply of magical energy, which they harness to manipulate the very fabric of reality itself. Inspired by the sun god Apollo and the goddess of magic Hecate, Mages are the embodiment of divine power and arcane knowledge.
[Damage] [Healer] [Ranged]
At level 20, Mages can become:
Clerics (Clérigos)
Specializes in buffs and healing skills.
Wizards (Bruxos)
Specializes in ranged damaging skills.
Staff: Two-Handed
Sphere of Mana (Esfera de Mana)
Level | Description |
---|---|
1 | Damages the target with 40 (+0.47MA). Realization (Flame) Higher than Lv1-Sphere of Flame: Damages the target with an amount of 48 (+0.5MA). Realization (Ice) Higher than Lv1-Sphere of Flame: Damages the target with an amount of 40 (+0.41MA). Decreases Movement Speed of damaged target by 50% for 3.5 sec. |
2 | Damages the target with 81 (+0.47MA). Realization (Flame) Higher than Lv1-Sphere of Flame: Damages the target with an amount of 97 (+0.5MA). Realization (Ice) Higher than Lv1-Sphere of Flame: Damages the target with an amount of 81 (+0.41MA). Decreases Movement Speed of damaged target by 50% for 3.5 sec. Realization (Wind) Higher than Lv1-Wind Blaze: Damages the target with an amount of 65 (+0.33MA). |
3 | Damages the target with 132 (+0.47MA). Realization (Flame) Higher than Lv1-Sphere of Flame: Damages the target with an amount of 158 (+0.5MA). Realization (Ice) Higher than Lv1-Sphere of Flame: Damages the target with an amount of 132 (+0.41MA). Decreases Movement Speed of damaged target by 50% for 3.5 sec. Realization (Wind) Higher than Lv1-Wind Blaze: Damages the target with an amount of 105 (+0.33MA). |
4 | Damages the target with 183 (+0.47MA). Realization (Flame) Higher than Lv1-Sphere of Flame: Damages the target with an amount of 219 (+0.5MA). Realization (Ice) Higher than Lv1-Sphere of Flame: Damages the target with an amount of 183 (+0.41MA). Decreases Movement Speed of damaged target by 50% for 3.5 sec. Realization (Wind) Higher than Lv1-Wind Blaze: Damages the target with an amount of 146 (+0.33MA). |
Mana Shock (Choque de Mana)
Level | Description |
---|---|
1 | Damages the target with 32 (+28MA). Realization (Flame) Higher than Lv2-Flame Shock: Damages the target with an amount of 32 (+0.22MA). The damaged target will be received extra damages with total amount of 20 (+0.14PA) for 5 sec. Realization (Ice) Higher than Lv2 – Ice Lance: Damages the target with an amount of 40 (+0.28MA). Realization (Wind) Higher than Lv2 – Lightning Shock: Damages the target with total amount of 121 (+0.83MA) for 3 sec. |
2 | Damages the target with 59 (+28MA). Realization (Flame) Higher than Lv2-Flame Shock: Damages the target with an amount of 59 (+0.22MA). The damaged target will be received extra damages with total amount of 37 (+0.14PA) for 5 sec. Realization (Ice) Higher than Lv2 – Ice Lance: Damages the target with an amount of 74 (+0.28MA). Realization (Wind) Higher than Lv2 – Lightning Shock: Damages the target with total amount of 223 (+0.83MA) for 3 sec. |
3 | Damages the target with 87 (+28MA). Realization (Flame) Higher than Lv2-Flame Shock: Damages the target with an amount of 87 (+0.22MA). The damaged target will be received extra damages with total amount of 54 (+0.14PA) for 5 sec. Realization (Ice) Higher than Lv2 – Ice Lance: Damages the target with an amount of 108 (+0.28MA). Realization (Wind) Higher than Lv2 – Lightning Shock: Damages the target with total amount of 325 (+0.83MA) for 3 sec. |
4 | Damages the target with 114 (+28MA). Realization (Flame) Higher than Lv2-Flame Shock: Damages the target with an amount of 114 (+0.22MA). The damaged target will be received extra damages with total amount of 71 (+0.14PA) for 5 sec. Realization (Ice) Higher than Lv2 – Ice Lance: Damages the target with an amount of 142 (+0.28MA). Realization (Wind) Higher than Lv2 – Lightning Shock: Damages the target with total amount of 427 (+0.83MA) for 3 sec. |
Mana Explosion (Explosão de Mana)
Level | Description |
---|---|
1 | Damages the enemies within 6m with an amount of 115 (+0.34MA) (Maximum 15 enemies). Realization (Flame) Higher than Lv3 – Flame Explosion: Damages the enemies within 6m in a certain area with an amount of 92 (+0.22PA) (Maximum 10 enemies). The enemies in that area will be received extra damages with 138 (+0.33PA) for 5 sec (Maximum 10 enemies). Realization (Ice) Higher than Lv3 – Closed Space of Ice: Damages the enemies within 6m with an amount of 46 (+0.11MA) (Maximum 10 enemies) The damaged target cannot move for 1.5 sec. Realization (Wind) Higher than Lv5 – Wind Compression: Damages the enemies within 6m in a certain area with an amount of 46 (+0.11PA). You can take the damaged target into that area. Wind Explosion: Damages the enemies within 4m in a certain area with an amount of 138 (+0.33MA) (Maximum 10 enemies). Make the damaged target bounce 8m off. |
2 | Damages the enemies within 6m with an amount of 149 (+0.34MA) (Maximum 15 enemies). Realization (Flame) Higher than Lv3 – Flame Explosion: Damages the enemies within 6m in a certain area with an amount of 119 (+0.22PA) (Maximum 10 enemies). The enemies in that area will be received extra damages with 179 (+0.33PA) for 5 sec (Maximum 10 enemies). Realization (Ice) Higher than Lv3 – Closed Space of Ice: Damages the enemies within 6m with an amount of 60 (+0.11MA) (Maximum 10 enemies) The damaged target cannot move for 1.6 sec. Realization (Wind) Higher than Lv5 – Wind Compression: Damages the enemies within 6m in a certain area with an amount of 60 (+0.11PA). You can take the damaged target into that area. Wind Explosion: Damages the enemies within 4m in a certain area with an amount of 179 (+0.33MA) (Maximum 10 enemies). Make the damaged target bounce 8m off. |
Mana Recharge (Recarga de Mana)
Level | Description |
---|---|
1 | Recovers MP by 10% for 10 sec. Realization (Flame) Higher than Lv4 – Burning: Damages the enemies around the target within 4m with an amount of 37 (+0.14PA). Adds debuff of Burning to the damaged target. Realization (Ice) Higher than Lv5 – Ice Shield: To be frozen immediately and invalidates all attacks for 3.2 sec. Casts level 1 closed space of Ice when the effect ends. Realization (Wind) Higher than Lv5 – Wind Movement: Enable to warps 12m ahead. |
2 | Recovers MP by 12% for 10 sec. Realization (Flame) Higher than Lv4 – Burning: Damages the enemies around the target within 4.3m with an amount of 54 (+0.14PA). Adds debuff of Burning to the damaged target. Realization (Ice) Higher than Lv5 – Ice Shield: To be frozen immediately and invalidates all attacks for 3.5 sec. Casts level 1 closed space of Ice when the effect ends. Realization (Wind) Higher than Lv5 – Wind Movement: Enable to warps 12m ahead. |
3 | Recovers MP by 14% for 10 sec. Realization (Flame) Higher than Lv4 – Burning: Damages the enemies around the target within 4.6m with an amount of 71 (+0.14PA). Adds debuff of Burning to the damaged target. Realization (Ice) Higher than Lv5 – Ice Shield: To be frozen immediately and invalidates all attacks for 3.8 sec. Casts level 1 closed space of Ice when the effect ends. Realization (Wind) Higher than Lv5 – Wind Movement: Enable to warps 12m ahead. |
Realization (Flame) (Realização – Chama)
Level | Description |
---|---|
1 | Enable to use Magic of Flame. Adds Burning to the target with every attack. When Burning has been used 3 times, can give the target the damage of (0.12MA). |
2 | Enable to use Magic of Flame. Adds Burning to the target with every attack. When Burning has been used 3 times, can give the target the damage of (0.12MA). |
Orb: Two-Handed
Sphere of Light (Esfera de Luz)
Level (NÃvel) | Description (Descrição) |
---|---|
1 | Attacks enemy with increased critical damage by 170% and 37% magical. Bonus Damage +26 magical. |
2 | Attacks enemy with increased critical damage by 170% and 37% magical. Bonus Damage +52 magical. |
3 | Attacks enemy with increased critical damage by 170% and 37% magical. Bonus Damage +84 magical. |
4 | Attacks enemy with increased critical damage by 170% and 37% magical. Bonus Damage +117 magical. |
Curse of Light (Maldição da Luz)
Level | Description |
---|---|
1 | Attacks enemy with increased critical damage by 150% and 40% magical. Bonus damage +89 magical. Damage is done over 8 sec. |
2 | Attacks enemy with increased critical damage by 150% and 40% magical. Bonus damage +130 magical. Damage is done over 8 sec. |
3 | Attacks enemy with increased critical damage by 150% and 40% magical. Bonus damage +171 magical. Damage is done over 8 sec. |
Curse of Darkness (Maldição da Escuridão)
Level | Description |
---|---|
1 | Attacks enemy with increased critical damage by 150% and 30% magical. Bonus damage +122 magical. Damage is done over 6 sec. |
Beginning Level Heal (Cura de NÃvel Inicial)
Level | Description |
---|---|
1 | Attacks enemy with increased critical healing by 150% and 11% magical. Bonus healing +37 magical. |
2 | Attacks enemy with increased critical healing by 150% and 11% magical. Bonus healing +47 magical. |
3 | Attacks enemy with increased critical healing by 150% and 11% magical. Bonus healing +57 magical. |
Beginning Level Recovery (Recuperação de NÃvel Inicial)
Level | Description |
---|---|
1 | Attacks enemy with increased critical healing by 150% and 15% magical. Bonus healing +69 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power. |
2 | Attacks enemy with increased critical healing by 150% and 15% magical. Bonus healing +83 magical. Recover HP to the target for 10 sec. Each healing tick is 10% of skill power. |
Protective Barrier (Barreira Protetora)
Level | Description |
---|---|
1 | Create a barrier on the target that absorbs damage equal to 16% + 132 Magical Attack for 60 sec. Movement Speed will be increased by 30% for 5 sec when the HP of the barrier is depleted. |
Fear (Temer)
Level | Description |
---|---|
1 | Make the target within 6m cannot do anything for 4 sec because of fear. |