A combat class that specializes in melee combat, wielding one-handed swords and a shield. They are typically known for their high damage output, mobility, and defensive capabilities.
[Melee] [Tank] [Damage]
STRENGTH
STAMINA
INTELLIGENCE
WISDOM
HIT
EVASION
CRITICAL
HP
MP
Class Change
To become a Warrior, you must be level 20. Start the quest by talking to the Fighter Master (Magellan) in Gaiyan Town.
Specializes in both buffing and protecting allies.
Sword: One-Handed
Strike
Level
Description
1
Attacks enemy with increased critical damage by 150% and 32% physical. Bonus damage +19 physical.
2
Attacks enemy with increased critical damage by 150% and 32% physical. Bonus damage +43 physical.
3
Attacks enemy with increased critical damage by 150% and 32% physical. Bonus damage +67 physical.
4
Attacks enemy with increased critical damage by 150% and 32% physical. Bonus damage +91 physical.
5
Attacks enemy with increased critical damage by 150% and 32% physical. Bonus damage +115 physical.
6
Attacks enemy with increased critical damage by 150% and 32% physical. Bonus damage +139 physical.
7
Attacks enemy with increased critical damage by 150% and 32% physical. Bonus damage +163 physical.
8
Attacks enemy with increased critical damage by 150% and 32% physical. Bonus damage +187 physical.
9
Attacks enemy with increased critical damage by 150% and 32% physical. Bonus damage +211 physical.
Three Consecutive Attack
Level
Description
1
Attacks enemy with increased critical damage by 150% and 46% physical. Bonus damage +156 physical.
2
Attacks enemy with increased critical damage by 150% and 46% physical. Bonus damage +190 physical.
3
Attacks enemy with increased critical damage by 150% and 46% physical. Bonus damage +224 physical.
4
Attacks enemy with increased critical damage by 150% and 46% physical. Bonus damage +258 physical.
5
Attacks enemy with increased critical damage by 150% and 46% physical. Bonus damage +292 physical.
Strike the Ground
Level
Description
1
Attacks enemy with increased critical damage by 150% and 55% physical. Bonus damage +89 physical, nit up to 4 targets and knock them back.
2
Attacks enemy with increased critical damage by 150% and 55% physical. Bonus damage +171 physical, nit up to 4 targets and knock them back.
3
Attacks enemy with increased critical damage by 150% and 55% physical. Bonus damage +253 physical, nit up to 4 targets and knock them back.
4
Attacks enemy with increased critical damage by 150% and 55% physical. Bonus damage +335 physical, nit up to 4 targets and knock them back.
Stamina of Wind
Level
Description
1
Increases your maximum HP by 10% for 18 min.
2
Increases your maximum HP by 15% for 21 min.
3
Increases your maximum HP by 20% for 24 min.
Rush
Level
Description
1
Rushes 3m forward. Creates a shield absorbing 30% + 109 Magical Attack worth of HP for 1.5 sec.
2
Rushes 3m forward. Creates a shield absorbing 30% + 138 Magical Attack worth of HP for 2 sec.
Threat
Level
Description
1
Increases aggro by 20%.
2
Increases aggro by 60%.
One-Handed Sword Mastery
Level
Description
1
Increases your Physical Attack by 50.
2
Increases your Physical Attack by 100.
3
Increases your Physical Attack by 150.
4
Increases your Physical Attack by 200.
5
Increases your Physical Attack by 250.
No Limit
Energy of Protection
Level
Description
1
Consume 2 CP. Increases Defence of party members within 8M by 10% for 20 sec.
2
Consume 2 CP. Increases Defence of party members within 8M by 15% for 20 sec.
Energy of Madness
Level
Description
1
Consume 2 CP. Increases Attack Speed of party members within 8M by 10% for 20 sec.
2
Consume 2 CP. Increases Attack Speed of party members within 8M by 15% for 20 sec.
Energy of Rapidity
Level
Description
1
Consume 2 CP. Increases Movement Speed of party members within 8M by 20% for 20 sec.
Hook of Hades
Level
Description
1
Pulls your target toward you from a distance with 1 CP.
Will of Defence
Level
Description
1
Decreases Physical Attack by 10% and received damage by 12% for 18 min.
2
Decreases Physical Attack by 10% and received damage by 14% for 21 min.
3
Decreases Physical Attack by 10% and received damage by 16% for 24 min.
Force Fix
Level
Description
1
Let targets within 12m set you as their target for 4 sec.
Activate CP
Level
Description
1
Allows you to charge CP at a 20% chance when hit. CP will be consumed when using certain skills or while out of combat.
Multi Force Fix
Level
Description
1
Let targets within 12m and others within 6m of the targets set you as their target for 4 sec. (Maximum 5 targets)
Mark
Level
Description
1
Mark your target on targets within 12m.
Aegis
Level
Description
1
Makes you unbeatable status for 2 sec with 2 CP.
2
Makes you unbeatable status for 3.5 sec with 2 CP.
Heavy Armor Mastery
Level
Description
1
Increases your Physical Defense by 40, and your Magic Defense by 20.
2
Increases your Physical Defense by 80, and your Magic Defense by 40.
3
Increases your Physical Defense by 120, and your Magic Defense by 60.
4
Increases your Physical Defense by 160, and your Magic Defense by 80.
5
Increases your Physical Defense by 200, and your Magic Defense by 100.
Shield
Shield Attack
Level
Description
1
The target will be fainted for 0.5 sec.
2
The target will be fainted for 0.5 sec.
3
The target will be fainted for 0.5 sec.
4
The target will be fainted for 0.5 sec.
5
The target will be fainted for 0.5 sec.
6
The target will be fainted for 0.5 sec.
7
The target will be fainted for 0.5 sec.
8
The target will be fainted for 0.5 sec.
Protection Shield
Level
Description
1
Decreases the damage you receive by 10% for 18 min.
2
Decreases the damage you receive by 15% for 21 min.
Defence
Level
Description
1
Changes to defensive mode. It decreases 50% of physical attack, 50% of moving speed, and 15% of damage. Increase 200% of additional aggro when you attack. When you activate it again, returning back aboriginally.
2
Changes to defensive mode. It decreases 50% of physical attack, 30% of moving speed, and 25% of damage. Increase 200% of additional aggro when you attack. When you activate it again, returning back aboriginally.
Ultimate Defence
Level
Description
1
While in defensive mode, decreases 50% of damage for 10 sec with 3 CP. All skills cannot be used.